Drawing Basics And Video Game Art

aw_product_id: 
3450235787
merchant_image_url: 
https://cdn.waterstones.com/bookjackets/large/9780/8230/9780823098477.jpg
merchant_category: 
Books
search_price: 
21.99
book_author_name: 
Chris Solarski
book_type: 
Paperback
publisher: 
Watson-Guptill Publications
published_date: 
12/08/2016
isbn: 
9780823098477
Merchant Product Cat path: 
Books > Art, Fashion & Photography > Art & design > Industrial / commercial art & design > Commercial art & illustration
specifications: 
Chris Solarski|Paperback|Watson-Guptill Publications|12/08/2016
Merchant Product Id: 
9780823098477
Book Description: 
This is a comprehensive, hands-on guide to learning the basic drawing skills needed to successfully create video game art. "Drawing Basics for Video Game Art" demonstrates how fine art principles like drawing skills, anatomy, values and lighting and colour all apply to the creation of artwork for video games. The book features artwork from such hit video games as "Halo Reach", "Zelda", "Super Mario Galaxy 2", "World of Warcraft", "Grand Theft Auto", "Heavy Rain" and "Little Big Planet". Included are examples of classic to contemporary fine art in order to further show the reader the same basic principles still apply to all art forms and that video game art is very much still art.

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