Ethnography and Virtual Worlds

aw_product_id: 
29788411063
merchant_image_url: 
https://cdn.waterstones.com/bookjackets/large/9780/6911/9780691149516.jpg
merchant_category: 
Books
search_price: 
20.00
book_author_name: 
Tom Boellstorff
book_type: 
Paperback
publisher: 
Princeton University Press
published_date: 
25/09/2012
isbn: 
9780691149516
Merchant Product Cat path: 
Books > Politics, Society & Education > Sociology & anthropology > Anthropology > Social & cultural anthropology & ethnography
specifications: 
Tom Boellstorff|Paperback|Princeton University Press|25/09/2012
Merchant Product Id: 
9780691149516
Book Description: 
Ethnography and Virtual Worlds is the only book of its kind--a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results. * Provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame * Draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft * Provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues * Guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results * Addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography

Graphic Design by Ishmael Annobil /  Web Development by Ruzanna Hovasapyan