Introduction to Game Analysis

aw_product_id: 
28065824307
merchant_image_url: 
https://cdn.waterstones.com/bookjackets/large/9780/8153/9780815351849.jpg
merchant_category: 
Books
search_price: 
39.99
book_author_name: 
Clara Fernandez-Vara
book_type: 
Paperback
publisher: 
Taylor & Francis Inc
published_date: 
30/01/2019
isbn: 
9780815351849
Merchant Product Cat path: 
Books > Entertainment > Video games
specifications: 
Clara Fernandez-Vara|Paperback|Taylor & Francis Inc|30/01/2019
Merchant Product Id: 
9780815351849
Book Description: 
This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Clara Fernandez-Vara's concise primer provides readers with instruction on the basic building blocks of game analysis-examination of context, content and reception, and formal qualities-as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital-from Portal and World of Warcraft to Monopoly-and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary. In this second edition of the popular textbook, Fernandez-Vara brings the book firmly up-to-date, pulling in fresh examples from ground-breaking new works in this dynamic field. Introduction to Game Analysis remains a unique practical tool for students who want to become more fluent writers and critics not only of videogames, but also of digital media overall.
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