Making Videogames

aw_product_id: 
30575027671
merchant_image_url: 
https://cdn.waterstones.com/bookjackets/large/9780/5000/9780500023143.jpg
merchant_category: 
Books
search_price: 
25.00
book_author_name: 
Duncan Harris
book_type: 
Hardback
publisher: 
Thames & Hudson Ltd
published_date: 
24/03/2022
isbn: 
9780500023143
Merchant Product Cat path: 
Books > Art, Fashion & Photography > Art & design > Industrial / commercial art & design > Graphic design
specifications: 
Duncan Harris|Hardback|Thames & Hudson Ltd|24/03/2022
Merchant Product Id: 
9780500023143
Book Description: 
Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey's The Division, Control and Gran Turismo to cult breakthrough games including No Man's Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.

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